Stickiness (what repeats and what does not)
Stickiness is how strongly a stat in one season predicts the same stat the next. Across 2016-2025, targets per game repeated at r=0.68 and receiving touchdowns at r=0.36 — measured over 745 qualifying pass-catcher season pairs.
Take every player who cleared a volume floor in two consecutive seasons and correlate the metric with itself, year to year. A correlation near 1 means the stat is a property of the player. Near 0 means this year's figure tells you almost nothing about next year's.
Stat Stickiness — 2016-2025 rankings
| # | Metric | r | r² | Pairs |
|---|---|---|---|---|
| 1 | Average depth of target | 0.90 | 0.81 | 745 |
| 2 | Air yards share | 0.79 | 0.62 | 745 |
| 3 | Receiving yards per game | 0.68 | 0.47 | 745 |
| 4 | Targets per game | 0.68 | 0.46 | 745 |
| 5 | WOPR | 0.66 | 0.43 | 745 |
| 6 | Carries per game | 0.64 | 0.41 | 282 |
| 7 | Receptions per game | 0.63 | 0.40 | 745 |
| 8 | Rushing yards per game | 0.56 | 0.31 | 282 |
| 9 | Target share | 0.55 | 0.31 | 745 |
| 10 | Yards per target | 0.42 | 0.18 | 745 |
Why it matters
This is the whole argument behind buying opportunity and fading a scoring heater, and the verified numbers are more specific than the slogan. Among pass catchers, average depth of target held at 0.90, air yards share at 0.79, targets per game at 0.68 and target share at 0.55 — while receiving touchdowns held at only 0.36 and yards per target at 0.42. In the backfield, carries per game repeated at 0.64 against 0.31 for rushing touchdowns and 0.38 for yards per carry. Role repeats; scoring does not.
The counter
These are correlations across hundreds of players, not a forecast for one — a low-stickiness stat still repeats for somebody every year.
More football stats explained
- EPA (expected points added)
- EPA per dropback
- Success rate
- CPOE (completion percentage over expected)
- ANY/A (adjusted net yards per attempt)
- RYOE (rushing yards over expected)
- Target share
- Air yards share
- WOPR (weighted opportunity rating)
- aDOT (average depth of target)
- YAC over expected
- Separation
- Pressure rate
- Blitz rate
- Man and zone coverage splits
- PROE (pass rate over expected)
- Stacked box rate
- Half-PPR (and how it differs from full PPR)
- The usage gap (snaps versus production)
- Pythagorean wins
- Snap share
- Pass-snap share
- YPRR (yards per route run)
- Availability (the “stayed” rate)
- Handcuff
- Play-action rate
- Pre-snap motion rate
- Drop rate
- Contested catch rate
- Interception-worthy throws
- Quarterback-fault sacks
- Intended air yards (IAY)
- Deep ball rate
- QB Composite Rating
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