Play-action rate
Play-action rate is the share of an offense's dropbacks that came off a run fake. Offenses used it on 23.1% of dropbacks in 2025; the Rams led at 34.6% and the Chiefs used it least at 15.2%.
FTN charts every dropback for whether the offense showed a run fake before the throw. Play-action rate is those dropbacks divided by all of them. It counts the fake itself rather than the formation — a snap from under center with no fake is not play action, and a fake out of shotgun is.
Play-Action Rate — 2026 leaders
| # | Team | PA% | PA | DB | Listen |
|---|---|---|---|---|---|
| 1 | Kansas City Chiefs | 37.6% | 41 | 109 | |
| 2 | Detroit Lions | 34.7% | 42 | 121 | |
| 3 | Seattle Seahawks | 34.7% | 35 | 101 | |
| 4 | Baltimore Ravens | 34.1% | 30 | 88 | |
| 5 | Indianapolis Colts | 33.3% | 36 | 108 | |
| 6 | Buffalo Bills | 31.4% | 32 | 102 | |
| 7 | Minnesota Vikings | 29.2% | 26 | 89 | |
| 8 | San Francisco 49ers | 28.1% | 25 | 89 | |
| 9 | Los Angeles Chargers | 26.9% | 28 | 104 | |
| 10 | New York Giants | 25.8% | 24 | 93 |
Why it matters
A run fake asks second-level defenders to commit for a beat, and the throwing lane behind a linebacker who took that beat is the whole return on it. The rate is worth knowing before a season rather than after, because it is a coordinator's habit rather than a quarterback's improvisation and it barely moves week to week. The Rams ran it on 34.6% of dropbacks in 2025 and the Chiefs on 15.2%, a spread wide enough to change what a passing game looks like: heavier play action tends to mean deeper throws and more work for tight ends and backs releasing late, because those are the routes the hesitation opens.
The counter
Play action needs the threat of a run more than the run itself, so an offense that abandons it while trailing loses the tool exactly when it is behind. And the rate says nothing about whether the fake worked — it counts the attempt, not the beat it bought.
More football stats explained
- EPA (expected points added)
- EPA per dropback
- Success rate
- CPOE (completion percentage over expected)
- ANY/A (adjusted net yards per attempt)
- RYOE (rushing yards over expected)
- Target share
- Air yards share
- WOPR (weighted opportunity rating)
- aDOT (average depth of target)
- YAC over expected
- Separation
- Pressure rate
- Blitz rate
- Man and zone coverage splits
- PROE (pass rate over expected)
- Stacked box rate
- Half-PPR (and how it differs from full PPR)
- The usage gap (snaps versus production)
- Pythagorean wins
- Stickiness (what repeats and what does not)
- Snap share
- Pass-snap share
- YPRR (yards per route run)
- Availability (the “stayed” rate)
- Handcuff
- Pre-snap motion rate
- Drop rate
- Contested catch rate
- Interception-worthy throws
- Quarterback-fault sacks
- Intended air yards (IAY)
- Deep ball rate
- QB Composite Rating
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